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Lupa 5-star character Fusion element Sub DPS Wuthering Waves

Lupa

Fusion Fusion
Broadblade

Lupa is a 5★ Fusion who uses Broadblade.

Video Guide

Lupa build rotation video guide Wuthering Waves

Important Info

All information presented in this guide is subject to change based on game updates. This guide aims to help you understand the character and their optimal gameplay at the time of publication.

Last Update

Profile
28/01/2026

SKILLS

A.N

Flaming Star

Perform up to 4 consecutive attacks, dealing Fusion DMG.
- After Basic Attack Stage 3, press Basic Attack at the right time to cast Mid-air Attack Stage 1.
- After Dodge Counter, Basic Attack Starfall, Resonance Skill Shewolf's Hunt, or Feral Fang, press Basic Attack in time to cast Basic Attack Stage 2.

A.L

Heavy Attack

Consume STA to attack the target, dealing Fusion DMG.

A.L

Heavy Attack - Wolf's Gnawing

When Wolflame reaches 50 points, Heavy Attack will be replaced by Wolf's Gnawing, consuming STA to attack the target and dealing Fusion DMG.
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.

A.L

Heavy Attack - Wolf's Claw

When Wolflame reaches 50 points and Wolfaith reaches 1 point, Heavy Attack will be replaced by Wolf's Claw, consuming STA to attack the target and dealing Fusion DMG.
- If Wolflame reaches 50 points and Wolfaith reaches 1 point after performing Mid-air Attack - Firestrike or Heavy Attack - Wolf's Gnawing, press Basic Attack in time to perform Heavy Attack - Wolf's Claw.
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.

A.A

Mid-air Attack

Consume STA to perform up to 3 attacks in mid-air, dealing Fusion DMG. The Mid-air Attack cycle will not be reset.

A.A

Mid-air Attack - Firestrike

When Wolflame reaches 50 points, Mid-air Attack Stage 3 will be replaced by Mid-air Attack - Firestrike, consuming STA to attack the target and dealing Fusion DMG (considered Heavy Attack DMG).
- This attack does not restore Wolflame. Consume 50 points of Wolflame to perform this attack and gain 1 point of Wolfaith.

A.P

Plunging Attack

Hold Basic Attack while airborne to consume STA and perform a Plunging Attack, dealing Fusion DMG. After performing this attack, press Basic Attack in time to perform Basic Attack - Starfall.
- If a Dodge is performed while casting Mid-air Attack Stage 3 or Mid-air Attack - Firestrike, press Basic Attack in time to perform a Plunging Attack at the cost of STA.

A.N

Basic Attack - Starfall

Attack the target, dealing Fusion DMG.

C-A.E

Dodge Counter

Press Basic Attack after a successful Dodge to attack the target, dealing Fusion DMG.

COMP

Shewolf's Hunt

Lupa hurls her Wildfire Banner at the target, dealing Fusion DMG and restoring 15 points of Wolflame. Mark the target for 8s. After performing Resonance Skill Shewolf's Hunt, Lupa can perform Feral Fang within a certain period of time.
Can be performed in mid-air close to the ground.
- Hold Resonance Skill to leap into the air, then press Basic Attack in time to cast Mid-air Attack Stage 1.

COMP

Resonance Skill - Feral Fang

Lupa locks onto a target, dealing Fusion DMG and restoring 15 points of Wolflame. The DMG Multiplier to marked targets is increased by 50%. Resonance Skill - Feral Fang enters cooldown if not cast in time or when Lupa is switched out.
Can be performed in mid-air close to the ground.

Forte 1

Wolflame

Lupa can hold up to 100 points of Wolflame.
- Restore Wolflame when Basic Attacks hit the target.
- Restore Wolflame while casting Resonance Skill.
- Restore Wolflame while casting Resonance Liberation.

Forte 2

Wolfaith

Lupa can hold up to 2 points of Wolfaith. Wolfaith lasts for 10s. The duration is reset when Wolfaith is restored. At the end of its duration, each remaining point of Wolfaith becomes 50 points of Wolflame.
- Restore 1 point of Wolfaith when casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.

COMP

Resonance Skill - Dance With the Wolf

When Wolfaith reaches 2 points, Resonance Skill is replaced with Dance With the Wolf. Performing Dance With the Wolf consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG).
Can be performed in mid-air close to the ground.

COMP

Resonance Skill - Dance With the Wolf: Climax

When Wolfaith reaches 2 points in the Burning Matchpoint state, Resonance Skill is replaced with Dance With the Wolf: Climax. Performing Dance With the Wolf: Climax consumes all Wolfaith, dealing Fusion DMG (considered Resonance Liberation DMG). Burning Matchpoint is removed when the skill ends.
Can be performed in mid-air close to the ground.

COMP

Resonance Skill - Set the Arena Ablaze

Within 8s after performing Dance With the Wolf or Dance With the Wolf: Climax, Lupa will remain on the field after switching to another Resonator and back up the active Resonator when they perform Resonance Liberation, dealing Fusion DMG (considered Resonance Skill DMG). This effect can only be triggered once in its duration.

LIB

Fire-Kissed Glory

Attack the target and deal Fusion DMG. Performing this attack consumes all Wolfaith and restores 100 points of Wolflame. Use Basic Attack or Resonance Skill in time to cast Resonance Skill Foebreaker.
Can be performed in mid-air close to the ground.
Performing this skill strengthens all Resonators in the team. Within 35s:
- All Resonators in the team gain Pack Hunt effect.
- If the active Resonator is hit or launched into the air, they immediately recover and are considered to have successfully dodged the attack when they are on the ground. Can be triggered up to 3 times.

PASSIF

Pack Hunt

Resonators with Pack Hunt gain a 6% ATK increase, and 10% Fusion DMG Bonus when they attack Overlord Class or Calamity Class targets (both are non-stackable). If there are 3 Fusion Resonators in the team, the Fusion DMG Bonus against Overlord Class or Calamity Class targets additionally increases by 10%. When the active Resonator casts Intro Skill, Pack Hunt is enhanced, granting an additional 6% ATK increase to all Resonators in the team, up to a maximum of 18%.
If Lupa's Pack Hunt reaches its cap within its duration, she enters Wild Hunt and Intro Skill Nowhere to Run! becomes available. Wild Hunt can be triggered once per Pack Hunt.

COMP

Resonance Skill - Foebreaker

Consume all Wolflame to perform Foebreaker, dealing Fusion DMG and entering Burning Matchpoint state.

PASSIF

Burning Matchpoint

Basic Attacks restore 500% more Wolflame on hit. Cannot perform Resonance Skill Shewolf's Hunt and Resonance Skill Feral Fang in this state.

PASSIF

Resonance Liberation - Glory

Casting Resonance Liberation Fire-Kissed Glory grants Glory. Within 35s:
- Attacks of all Resonators in the team ignore 3% of the target's Fusion RES. For each Fusion Resonator in the team other than Lupa, this effect increases by 3%, up to 9%. When there are 3 Fusion Resonators in the team, Resonators' attacks further ignore 6% Fusion RES.

INTRO

Try Focusing, Eh?

Attack the target, dealing Fusion DMG. Press Basic Attack following Intro Skill Try Focusing, Eh? to cast Mid-air Attack Stage 3.

INTRO

Nowhere to Run!

When Lupa enters the Wild Hunt state, her next Intro Skill is replaced with Nowhere to Run!. Casting Nowhere to Run! removes the Pack Hunt and Glory effects on all Resonators in the team, dealing Fusion DMG (considered Resonance Liberation DMG).

OUTRO

Stand by Me, Warrior

The incoming Resonator will have their Fusion DMG Amplified by 20% and Basic Attack DMG Amplified by 25% for 14s or until the Resonator is switched out.

INTER

Tune Break - Broadblade

When the target's Off-Tune Level is full, Tune Break can be cast.

PASSIF

Wildfire Banner

Lupa's ATK is increased by 12% for 8s when performing the following actions:
- Casting Resonance Skill Feral Fang.
- Casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike.
- Casting Resonance Liberation Fire-Kissed Glory.
- Casting Dance With the Wolf and Dance With the Wolf: Climax.

PASSIF

Remember My Name

After dashing for 2.5s, Lupa enters Sprint state. The next Basic Attack is replaced with Basic Attack - Starfall. Gain increased resistance to interruptions while casting Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, and Mid-air Attack - Firestrike.

PASSIF

Applause of Victory

Defeating a marked target resets the cooldown of Resonance Skill Shewolf's Hunt.

S1

Behold the Nameless One

Performing Resonance Liberation Fire-Kissed Glory recovers 10 Concerto Energy for Lupa and increases Lupa's Crit. Rate by 20% for 10s.
Gain immunity to interruption when casting Dance With the Wolf: Climax.

Note : The interruption immunity and Concerto Energy are not critical for Lupa — this sequence is not really recommended as it will not meaningfully increase her base damage.

S2

Every Ground, Her Hunting Field

Performing Fire-Kissed Glory, Heavy Attack - Wolf's Gnawing, Heavy Attack - Wolf's Claw, or Mid-air Attack - Firestrike gives 20% Fusion DMG Bonus to all Resonators in the team for 30s, stacking up to 2 times.

Note : This is a great Sub DPS sequence that will help resist powercreep, and Lupa's own damage will also be higher — however, don't expect Main DPS numbers.

S3

Wolflame Howls in Her Wake

The DMG Multiplier of Intro Skill Nowhere to Run! increases by 100%.
The Pack Hunt effect of Resonance Liberation no longer requires 3 Fusion Resonators.
The Glory effect of Resonance Liberation is now modified as: Casting Resonance Liberation Fire-Kissed Glory additionally grants Glory — Resonators in the team ignore 15% Fusion RES of targets for 35s.

Note : This is the sequence that can turn Lupa into a Main DPS, as she can be played with other characters while retaining all her best bonuses — a Main DPS team with Lynae behind her is viable.

S4

High and Aflame Is Her Banner

The DMG Multiplier of Dance With the Wolf: Climax increases by 125%.

S5

Embrace the Thunderous Triumph

Performing Intro Skill Try Focusing, Eh? or Nowhere to Run! gives 15% Resonance Liberation DMG Bonus for 10s.

S6

To the Brightest Flaming Star

The damage dealt by Forte Circuit Dance With the Wolf: Climax, Resonance Liberation Fire-Kissed Glory, and Intro Skill Nowhere to Run! ignores 30% of the target's DEF.
Resonance Skill Feral Fang restores 100 points of Wolflame on hit, triggered once per 20s.
Forte Circuit Dance With the Wolf is replaced with Dance With the Wolf: Climax. Dance With the Wolf: Climax can be performed when Lupa is not in Burning Matchpoint state.
Casting Intro Skill Nowhere to Run! no longer ends Pack Hunt and Glory.

Note : The strongest sequence for Lupa, making her overwhelmingly powerful.

UPGRADE PRIORITY

1
Liberation
(34% $of damage)
2
Forte
(29% $of damage)
3
Intro
(24% $of damage)
4
Basic Attack
(11% $of damage)
5
Skill
(2% $of damage)