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Chisa 5-star character Havoc element Support Broadblade Wuthering Waves

Guide Chisa Wuthering Waves

Havoc Havoc
Broadblade

Chisa is a 5★ Havoc who uses Broadblade.

Video Guide

Chisa build rotation guide Chainsaw Mode video Wuthering Waves

Important Info

All information presented in this guide is subject to change based on game updates. This guide aims to help you understand the character and their optimal gameplay at the time of publication.

Last Update

Profile
15/05/2026

SKILLS

A.N

Reign of Silence

Perform up to 2 consecutive attacks, dealing Havoc DMG. Press Normal Attack shortly after casting Basic Attack Stage 2 to cast Rending Lunge.

A.N

Rending Lunge

Deal Havoc DMG. Press Normal Attack shortly after casting this skill on the ground to cast Death Snip. Use Normal Attack shortly after casting this skill in mid-air to cast Hanging Finality.

A.N

Death Snip

Open the scissors, dealing Havoc DMG. After a while, the scissors snip, dealing Havoc DMG and restoring HP for all nearby Resonators in the team. Use Normal Attack during this skill to deal additional Havoc DMG. Use Normal Attack again to immediately snip the target. The skill DMG is considered Resonance Liberation DMG. Press Normal Attack shortly after casting Death Snip to cast Thread Withdrawn.

A.N

Thread Withdrawn

Deal Havoc DMG. Can trigger successful Dodges within a certain time after being cast.

A.L

Heavy Attack

Leap into the air and consume STA to attack the target, dealing Havoc DMG. This skill cannot be cast while in Chainsaw Mode. Perform the following actions within a certain time after casting this skill to cast Hanging Finality: - Press Normal Attack; - Cast Lifethread - Glide and press Normal Attack before landing. Hold Normal Attack before landing after casting Heavy Attack to cast Heavy Attack - Severed Facet.

A.L

Heavy Attack - Severed Facet

Deal Havoc DMG. Use Normal Attack within a certain time after casting Heavy Attack - Severed Facet to cast Hanging Finality. If interrupted, Heavy Attack - Severed Facet can be cast again by holding Normal Attack before landing. This effect can be triggered once only before landing.

A.A

Mid-air Attack

Consume STA to perform Plunging Attack, dealing Havoc DMG. While not in Chainsaw Mode, press Normal Attack within a certain time after casting Mid-air Attack to cast Basic Attack Stage 2.

A.N

Hanging Finality

Consume STA to perform Plunging Attack, dealing Havoc DMG. Press Normal Attack shortly after casting this skill on the ground to cast Death Snip.

C-A.E

Dodge Counter

Press Normal Attack right after a successful Dodge to attack the target, dealing Havoc DMG. Press Normal Attack shortly after casting this skill to cast Rending Lunge.

C-A.E

Dodge Counter - Eye of Unraveling: Retraction

Hold Dodge after a successful Dodge on the ground to cast Dodge Counter - Eye of Unraveling: Retraction to attack and Stagnate the target, dealing Havoc DMG. - While not in Chainsaw Mode, after casting this skill, Press Normal Attack on the ground or use Normal Attack in mid-air to cast Rending Lunge. This effect is removed when Chisa enters Chainsaw Mode. - While in Chainsaw Mode, press Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 3.

COMP

Fractured Composition

Stagnate and deal Havoc DMG. - While not in Chainsaw Mode, after casting this skill, press Normal Attack on the ground or use Normal Attack in mid-air to cast Rending Lunge. This effect is removed when Chisa enters Chainsaw Mode. - While in Chainsaw Mode and on the ground, press Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 2. Can be cast in mid-air.

COMP

Serrated Loop

While on the ground and Ring of Chainsaw is full, Resonance Skill is replaced with Serrated Loop. Stagnate targets, and deal Havoc DMG and pull in nearby targets. Casting this skill sends Chisa into Chainsaw Mode and replaces Resonance Skill with Eye of Unraveling. Press Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 2. Hold Resonance Skill while casting this skill to continuously attack and pull in nearby targets. Release the Resonance Skill button in the duration or keep holding it for a certain period of time to cast Sawring - Blitz Stage 1.

PASSIF

Unseen Snare

Unseen Snare lasts 30 seconds. Inflict it on a target through one of 4 methods: - Hit a target with Resonance Skill; - Hit a target with an attack within a certain time after casting Serrated Loop; - Hit a target with Dodge Counter - Eye of Unraveling: Retraction; - Lock on to a target. When targets marked by Unseen Snare take direct damage from Resonators, Chisa inflicts 1 stack of Havoc Bane on them. This effect is triggered up to once every 2s.

PASSIF

Thread of Bane

DMG dealt to a target marked by Unseen Snare ignores 18% of its DEF.

PASSIF

Chainsaw Mode

While in Chainsaw Mode, Sawring - Blitz, Sawring - Eradication, and Chainsaw Mode - Dodge Counter are available. Ring of Chainsaw is consumed when Sawring - Blitz and Chainsaw Mode - Dodge Counter hit a target.

A.N

Sawring - Blitz

Sawring - Blitz performs up to 3 consecutive attacks that deal Havoc DMG. Press Normal Attack to start a combo beginning with Sawring - Blitz Stage 1; hold Normal Attack to start a combo beginning with Sawring - Blitz Stage 2. Hold Normal Attack during Sawring - Blitz Stage 2 to continuously attack. After Sawring - Blitz Stage 2 is cast, Sawring - Blitz Stage 3 will be cast automatically. During Sawring - Blitz Stage 2, release Normal Attack or dodge backward to automatically cast Sawring - Blitz Stage 2 - Dissonance. This deals Havoc DMG. Successful Dodges can be triggered within a certain time after casting Sawring - Blitz Stage 2 - Dissonance. Press Normal Attack within a certain time after casting Sawring - Blitz Stage 2 - Dissonance to cast Sawring - Blitz Stage 3. Hold Normal Attack during Sawring - Blitz Stage 3 to continuously attack. After Sawring - Blitz Stage 3 is cast, Sawring - Eradication will be cast automatically. Release Normal Attack during Sawring - Blitz Stage 3 to cast Sawring - Blitz Stage 3 - Death Knell which deals Havoc DMG. Sawring - Blitz deals Resonance Liberation DMG.

C-A.E

Chainsaw Mode - Dodge Counter

While in Chainsaw Mode, press Normal Attack within a certain time after a successful Dodge to cast Chainsaw Mode - Dodge Counter which deals Havoc DMG. Press Normal Attack within a certain time after casting Chainsaw Mode - Dodge Counter to cast Sawring - Blitz Stage 3. Hold Normal Attack during Chainsaw Mode - Dodge Counter to continuously attack. After Chainsaw Mode - Dodge Counter is cast, Sawring - Blitz Stage 3 will be cast automatically. During Chainsaw Mode - Dodge Counter, release Normal Attack or dodge backward to cast Sawring - Blitz Stage 2 - Dissonance. Chainsaw Mode - Dodge Counter deals Resonance Liberation DMG.

A.N

Sawring - Eradication

Cast Sawring - Eradication through one of 2 methods while in Chainsaw Mode: - Press Normal Attack after casting Sawring - Blitz Stage 3 - Death Knell. - Press Normal Attack after Sawring - Blitz or Chainsaw Mode - Dodge Counter has consumed all Ring of Chainsaw. Sawring - Eradication attacks the target to deal Havoc DMG and grants a shield lasting 30 seconds to all nearby Resonators in the team. This DMG is considered Resonance Liberation DMG. Each time Sawring - Blitz or Chainsaw Mode - Dodge Counter consumes 1 Ring of Chainsaw, the DMG Multiplier of the next Sawring - Eradication increases, up to a maximum of 100 points. After casting this skill, Chainsaw Mode ends and all Ring of Chainsaw are removed.

PASSIF

Chainsaw Fever

While in Chainsaw Mode, Lifethread - Jetstream becomes Chainsaw Fever. Chainsaw Fever starts at 100%. If Chisa has not dealt damage for a certain duration, Chainsaw Fever decreases rapidly. If depleted, Chainsaw Mode ends and the Exhaustion State is activated. While in Chainsaw Mode, when Chisa deals damage or casts Resonance Liberation Moment of Nihility, Intro Skill Reverberance - Return, or Sawring - Blitz Stage 3 - Death Knell, Chainsaw Fever is reset. During the Exhaustion State, Ring of Chainsaw decreases rapidly. When depleted, the Exhaustion State ends. During the Exhaustion State, when Chisa deals damage or casts Resonance Liberation Moment of Nihility or Intro Skill Reverberance - Return, the Exhaustion State ends.

PASSIF

Lifethread - Glide

If Chainsaw Mode is not active and there are more than 10 Lifethread - Jetstream points, cast Lifethread - Glide through one of 5 methods, then 50 Lifethread - Jetstream points are consumed: - After casting Heavy Attack, press Dodge before landing. - While Chisa is in mid-air, press Dodge before landing after casting Resonance Skill Eye of Unraveling or Rending Lunge. - Dodge forward within a certain time after casting Thread Withdrawn. - Press Dodge when the character's action has been interrupted before landing. - After casting Lifethread - Glide, press Dodge in mid-air before landing. This skill can pull in targets marked by Unseen Snare when cast. Hold Dodge to dash forward when this skill is cast. Successful Dodges can be triggered within a certain time after casting this skill.

PASSIF

Ring of Chainsaw

The Ring of Chainsaw cap is 100 points. Gain Ring of Chainsaw when Normal Attacks or Resonance Skill Eye of Unraveling hit a target. Gain 40 Ring of Chainsaw when Resonance Liberation Moment of Nihility is cast. Gain 20 Ring of Chainsaw when Intro Skill Reverberance - Return is cast.

PASSIF

Lifethread - Jetstream

The Lifethread - Jetstream cap is 100 points. Gain Lifethread - Jetstream over time. Chisa gains 100 Lifethread - Jetstream when she defeats a target. Restores Lifethread - Jetstream to max when Chainsaw Mode ends. Cannot gain Lifethread - Jetstream for a certain time after casting Lifethread - Glide.

LIB

Moment of Nihility

Deal Havoc DMG and recover HP for all nearby Resonators in the team. Casting this skill sends Chisa into Woven Myriad - Convergence for 15s. While not in Chainsaw Mode, press Normal Attack shortly after casting this skill to cast Basic Attack Stage 2. Can be cast in mid-air close to the ground.

PASSIF

Woven Myriad - Convergence

The DMG Multipliers of Sawring - Blitz, Chainsaw Mode - Dodge Counter, and Sawring - Eradication are increased by 120%. The bonus DMG Multiplier for Sawring - Eradication granted by Sawring - Blitz and Chainsaw Mode - Dodge Counter when Ring of Chainsaw is consumed additionally increases by 120%. Casting Sawring - Eradication ends Woven Myriad - Convergence.

INTRO

Reverberance - Return

Attack the target, dealing Havoc DMG. While not in Chainsaw Mode, press Normal Attack shortly after casting this skill to cast Basic Attack Stage 2. While in Chainsaw Mode, use Normal Attack shortly after casting this skill to cast Sawring - Blitz Stage 2.

OUTRO

Unraveling - Law Zero

Grant Resonant Thread of Closure to all nearby Resonators in the team for 20s. While in Resonant Thread of Closure: - When an attack hits, increase the max stacks of Negative Status and Electro Rage the target can receive by 3 for 15s. Unstackable. - Inflicting Negative Status or dealing Negative Status DMG grants Thread of Bane for 15s.

INTER

Tonal Disruption - Broadblade

If the target's Vibration Strength is full, Tonal Disruption can be cast.

PASSIF

All Ends Here

Casting Intro Skill Reverberance - Return or Resonance Liberation Moment of Nihility grants 20% Havoc DMG Bonus and 20% Healing Bonus for 12s. When Resonators in the team with Thread of Bane defeat a target marked by Unseen Snare, Chisa gains Sight of Unraveling, lasting 3s. While in Sight of Unraveling, Chisa inflicts Unseen Snare that lasts for 30s on the targets damaged by Resonators in the team with Thread of Bane.

PASSIF

Inescapable Fate

When a Resonator in the team defeats a target marked by Unseen Snare, the Cooldown of Chisa's Resonance Skill Eye of Unraveling is reset, triggered up to once every 3s.

S1

Wandering Through the Desolate Corridors

Chisa is immune to interruption during Sawring - Blitz, Sawring - Eradication, and Chainsaw Mode - Dodge Counter. Inflicting Unseen Snare grants the following additional effects: - Chisa's ATK is increased by 30% for 15s. - Deal fixed 61803 points of Havoc DMG. The target's HP can be reduced to 61.80% at most and each target can take this damage only once. This instance of damage is considered Basic Attack DMG that does not bear any effect from damage bonuses.

S2

Into the Web of Endless Bonds

Ignore 10% of the target's Havoc RES when dealing damage. Nearby Resonators in the team with Thread of Bane gain 50% All-Attribute DMG Bonus.

S3

Across the Confusion of the Long Night

The DMG Multipliers of Sawring - Blitz, Chainsaw Mode - Dodge Counter and Sawring - Eradication are increased by 120%. This effect is mutually stackable with that of Woven Myriad - Convergence. The bonus DMG Multiplier for Sawring - Eradication granted by Sawring - Blitz and Chainsaw Mode - Dodge Counter when Ring of Chainsaw is consumed is increased by 120%. This effect is mutually stackable with that of Woven Myriad - Convergence. The Vibration Strength Reduction Rate of Sawring - Blitz, Chainsaw Mode - Dodge Counter and Sawring - Eradication is increased by 50%.

S4

Severing the Endless Cycle of Tragic Fate

The effect of Unseen Snare becomes: When targets marked by Unseen Snare take direct damage from Resonators, Chisa inflicts 1 stacks of Havoc Bane on them. This effect is triggered up to once every 1s.

S5

Thousands of Lights to Guide the Way Home

Resonance Liberation Moment of Nihility gains 100% DMG Bonus. Lifethread - Glide costs 50% less Lifethread - Jetstream.

S6

Thus, Hope is Rekindled with the Rising Dawn

When Chisa takes a fatal blow during Sawring - Blitz, Sawring - Eradication, and Chainsaw Mode - Dodge Counter, she will remain standing with at least 1 HP. Unseen Snare becomes Unseen Snare - Finality, which has the following effects: - Unseen Snare - Finality has all the effects of Unseen Snare. - Targets affected by Unseen Snare - Finality takes 30% Amplified DMG from Negative Statuses. - Targets affected by Unseen Snare - Finality takes 40% increased DMG from Chisa.

UPGRADE PRIORITY

1
Forte
(61% of damage)
2
Resonance Liberation
(28% of damage)
3
Basic Attack
(7% of damage)
4
Resonance Skill
(2% of damage)
5
Intro
(2% of damage)

What is the best build for Chisa?

The optimal build for Chisa depends on the team: in a Hiyuki team, use the Rejuvenating Glow (RG) 5-piece set (4-3-3-1-1) with Crit DMG on Cost 4 and 1x Havoc% + 1x ATK% on Cost 3. In a Cartethyia team, use the Gusts of Welkin (GoW) set. Her signature weapon Kumokiri is recommended, otherwise Wildfire Mark or Ages of Harvest are good alternatives.

What echo sets should you use for Chisa?

In a Hiyuki team: Rejuvenating Glow (RG) 5-piece (4-3-3-1-1), with Fallacy of No Return on Cost 4 (Crit DMG or Crit Rate), 1x Havoc% + 1x ATK% on Cost 3 and ATK% on Cost 1. In a Cartethyia team: Gusts of Welkin (GoW) with Threnodian Leviathan on Cost 4.

What rotation should you use with Chisa?

Chisa rotation: Resonance Liberation (Moment of Nihility) > Echo > Resonance Skill (Eye of Unraveling) > Basic Attack I & II > Rending Lunge > Death Snip > Thread Withdrawn > Resonance Skill (Serrated Loop) > Sawring - Blitz (I > II > III) > Sawring - Eradication > Outro (Unraveling - Law Zero). Then swap to your main DPS.

What are the best teams for Chisa?

Chisa fits into all Negative Status teams. Her best pairings are: Hiyuki + Glacio Sub-DPS + Chisa, and Cartethyia + Ciaccona + Chisa (best DPR team). She also boosts Aemeath in Fusion Negative Status mode. She is played ONLY in Negative Status teams.

Which talents should you prioritize for Chisa?

Chisa talent priority: 1) Forte (61% of damage — Sawring - Blitz & Eradication), 2) Resonance Liberation (28%), 3) Basic Attack (7%), 4) Resonance Skill (2%), 5) Intro (2%). Level up Forte first as it concentrates the bulk of her damage.

Rotation Chisa Wuthering Waves

Resonance Liberation — Moment of Nihility: Deals Havoc DMG and restores the team's HP. Grants 40 Ring of Chainsaw points, activates Woven Myriad - Convergence (+120% to Chainsaw Mode multipliers) and All Ends Here (+20% Havoc DMG and healing, 12 seconds).

Echo: Activate the Echo to deal additional Havoc DMG.

Resonance Skill — Eye of Unraveling: Stagnates the target, deals Havoc DMG and inflicts Unseen Snare (30s): each attack from a team member on the target generates 1 stack of Havoc Bane. Generates Ring of Chainsaw points.

Basic Attack I & II → Rending Lunge → Death Snip → Thread Withdrawn: Full combo that generates Ring of Chainsaw points. Death Snip restores the team's HP and its damage counts as Resonance Liberation (boosted by Woven Myriad - Convergence). Thread Withdrawn opens a successful Dodge window right after being cast.

Resonance Skill — Serrated Loop: Available when Ring of Chainsaw is full (100 pts). Stagnates and pulls targets, refreshes Unseen Snare and activates Chainsaw Mode. Chain directly into Normal Attack to cast Sawring - Blitz Stage 2.

Forte — Sawring - Blitz (I → II → III): 3-hit combo in Chainsaw Mode whose damage counts as Resonance Liberation. Each hit consumes Ring of Chainsaw points and increases the multiplier of the next Sawring - Eradication. Thanks to Woven Myriad - Convergence, each point consumed adds an additional +120% to that multiplier.

Forte — Sawring - Eradication: The finisher. Deals massive Havoc DMG (peak damage of the rotation thanks to Woven Myriad - Convergence) and grants a 30-second shield to the entire team. Deactivates Chainsaw Mode and ends Woven Myriad - Convergence.

Outro — Unraveling - Law Zero: Swap out to grant the entire team the Resonant Thread of Closure buff (20s): increases the max stacks of Negative Status and Electro Rage that can be applied by +3, and grants the Thread of Bane buff (ignores 18% of the target's DEF) on each Negative Status application.

Chisa is extremely flexible: her passives (Unseen Snare, Inescapable Fate, Thread of Bane) work even off-field, making quickswaps very rewarding. When playing without swaps, her rotation is very fast if you chain the Basic Attack combo right after Serrated Loop: maintain continuous pressure to prevent Chainsaw Fever from dropping to zero.

Meilleures teams Chisa WuWa

Chisa team Glacio Negative Status Team

Hiyuki has certain passives that require applying Glacio and/or Havoc Negative Status effects, and Chisa provides a massive boost here.

Chisa team Team Aemeath

In Fusion Negative Status mode, Chisa pairs very well with Aemeath thanks to all the buffs she provides.

Chisa team Team Cartethyia

Cartethyia has certain passives that require applying 6 Aero Negative Status effects, and Chisa allows increasing the cap from 3 to 6 while providing massive buffs.

Chisa team Team Zani

This team is not very relevant because Rover allows extending the rotation under Zani's ultimate and Document, dealing more damage. That is why the DPR is not calculated for this team.

Chisa DPR Wuthering Waves - Chisa DPS WuWa - Chisa Calculs Wuthering Waves

Chisa DPR Team Ciaccona Chisa

A very strong team that can deal even more damage depending on how you play it. Aero Erosion damage is included in the characters.

Chisa DPR Team Chisa Shorekeeper

You must swap between Cartethyia and Fleurdelys to reach this DPR. This assumes 6 stacks. Without that, you will be around 1.6M.

Chisa DPR Team Rover A Chisa

You must swap between Cartethyia and Fleurdelys to reach this DPR. This assumes 6 stacks. Without that, you will be around 1.5M.

Chisa DPR Team Sanhua Chisa

The team is playable, but if you cannot maintain 6 Aero Negative Status stacks, the damage will be quite low.

Chisa DPR Aemeath Chisa Team

This team is very strong but falls below the Lynae - Mornye team. Fusion Burst DMG is counted on Aemeath.

Chisa DPR Lynae Chisa Team

This is a very strong team that can deal even more damage depending on how you play it. Note that this is not Hiyuki's best team.

Chisa DPR Lynae Chisa Team, F2P Chisa Weapon

Chisa's weapon is not mandatory but you lose a lot of damage without it. If you have Hiyuki's weapon it's close, otherwise... good luck.

Chisa DPR Changli Chisa Team

Chisa DPR Zhezhi Chisa Team

In this case the Moonlit Clouds set is preferable for Zhezhi even if the difference is minimal.

Chisa DPR Yinlin Chisa Team

Chisa DPR Jianxin Chisa Team

Chisa DPR Sanhua Chisa Team

Chisa DPR Team Hiyuki Chisa

A very strong team that can deal even more damage depending on how you play the rotation.

Chisa DPR Team Lucilla Standard Weapon

The damage stays very high even with Lucilla on a standard weapon, making it a very good choice.

Chisa S0 DPR 304810 - Chisa S0 DPS Wuthering Waves - Team Cartethyia S0 R1 - Ciaccona S0 R1.

Chisa S1 DPR 393621 - Chisa S1 DPS Wuthering Waves - It may seem "worth it" but for Chisa, if you play her as a support, the most important metric is the team % increase, not the personal one. Here, she is played as support.

Chisa S2 DPR 506815 - Chisa S2 DPS Wuthering Waves - It may seem "worth it" but for Chisa, if you play her as a support, the most important metric is the team % increase, not the personal one. Here, she is played as support.

Chisa S3 DPR 774725 - Chisa S3 DPS Wuthering Waves - It may seem "worth it" but for Chisa, if you play her as a support, the most important metric is the team % increase, not the personal one. Here, she is played as support.

Chisa S4 DPR 774725 - Chisa S4 DPS Wuthering Waves - It may seem "worth it" but for Chisa, if you play her as a support, the most important metric is the team % increase, not the personal one. Here, she is played as support.

Chisa S5 DPR 800948 - Chisa S5 DPS Wuthering Waves - It may seem "worth it" but for Chisa, if you play her as a support, the most important metric is the team % increase, not the personal one. Here, she is played as support.

Chisa S6 DPR 1096606 - Chisa S6 DPS Wuthering Waves - It may seem "worth it" but for Chisa, if you play her as a support, the most important metric is the team % increase, not the personal one. Here, she is played as support.