Guide Denia Wuthering Waves
Fusion Denia is a 5★ Fusion who uses Amplifier.
Video Guide
Important Info
All information presented in this guide is subject to change based on game updates. This guide aims to help you understand the character and their optimal gameplay at the time of publication.
SKILLS
Normal Attack — Stagecraft Form
Perform up to 4 consecutive attacks, dealing Fusion DMG.
Normal Attack — Breakdown Form
Perform up to 4 consecutive attacks, dealing Fusion DMG.
Heavy Attack — Stagecraft Form
Consume STA to attack the target, dealing Fusion DMG.
Heavy Attack — Breakdown Form
Consume STA to pull in nearby targets, dealing Fusion DMG.
Mid-air Attack — Stagecraft Form
Consume STA to perform Mid-air Plunging Attack, dealing Fusion DMG.
Mid-air Attack — Breakdown Form
Consume STA to perform up to 4 consecutive attacks in mid-air, dealing Fusion DMG.
Mid-air Heavy Attack — Breakdown Form
Hold Normal Attack in the air to perform Mid-air Plunging Attack at the cost of STA, dealing Fusion DMG.
Dodge Counter — Stagecraft Form
Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Press Normal Attack shortly after casting this skill to perform Normal Attack — Stagecraft Form Stage 4.
Dodge Counter — Breakdown Form
Press Normal Attack shortly after a successful Dodge to attack the target, dealing Fusion DMG.
Can be cast in mid-air.
Press Normal Attack shortly after casting this skill to perform Normal Attack — Breakdown Form Stage 4 or Mid-air Attack — Breakdown Form Stage 4.
Phantom Bubble — Stagecraft Form
Pull in nearby targets, dealing Fusion DMG.
Beckon — Breakdown Form
Pull in nearby targets, dealing Fusion DMG.
This skill shares a Cooldown with Banish — Breakdown Form.
Can be cast in mid-air.
Banish — Breakdown Form
While holding a Dark Core, replace Beckon — Breakdown Form with Banish — Breakdown Form.
Cast Banish — Breakdown Form Stage 1 to pull in nearby targets, dealing Fusion DMG. Press Normal Attack or Resonance Skill shortly after to cast Banish — Breakdown Form Stage 2.
Banish — Breakdown Form Stage 2 consumes all Dark Cores, dealing Fusion DMG. For each Dark Core consumed, the DMG Multiplier is increased by 150%.
The skill deals Resonance Liberation DMG.
This skill shares a Cooldown with Beckon — Breakdown Form.
Can be cast in mid-air.
Void Particle
Denia can hold up to 100 points of Void Particle. While in Stagecraft Form, dealing damage through Normal Attack grants Void Particle. Casting Intro Skill It's Been A While!, Intro Skill Knock Knock or Resonance Skill Phantom Bubble — Stagecraft Form grants 25 points of Void Particle.
Dark Core
Denia can hold up to 3 Dark Cores. While in the Entropy Shift states, Denia obtains 1 Dark Core every 12s. Denia obtains 1 Dark Core upon casting Intro Skill It's Been A While! or Intro Skill Knock Knock.
Conformal Charge
Denia can hold up to 100 points of Conformal Charge. While in Breakdown Form, dealing damage through Normal Attack or Resonance Skill Beckon — Breakdown Form grants Conformal Charge. Casting Resonance Skill Banish — Breakdown Form Stage 2 grants 40 points of Conformal Charge.
Erosion Field
After casting Resonance Liberation Final Act — Breakdown Form, generate an Erosion Field lasting 30s. Only one Erosion Field generated by your own Resonator can exist at a time. Erosion Field pulls in nearby targets once every 4s, dealing Fusion DMG, considered Resonance Liberation DMG.
Void Particle (Effect)
When in Breakdown Form while holding Void Particle, Normal Attack consumes Void Particle on hit: the skill DMG is considered Resonance Liberation DMG and the DMG Multiplier is increased by 50%. Conformal Charge regenerates 100% faster.
Resonance Mode — Fusion Burst
While in Resonance Mode — Fusion Burst, Denia gains the following effects:
Each time the following skills deal damage, inflict 2 stacks of Fusion Burst on the target (once every 2s per skill per target): Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act — Stagecraft Form, Resonance Liberation Final Act — Breakdown Form and Erosion Field.
Each time the following skills deal damage, inflict Fusion Burst on the target (once every 2s per skill per target): Normal Attack — Stagecraft Form Stage 3 & 4, Normal Attack — Breakdown Form Stage 3 & 4, Mid-air Attack — Breakdown Form Stage 3 & 4.
When Denia is in the team, if an enemy falls to Fusion Burst DMG, it counts as caused by the nearest active Resonator.
Resonance Mode — Tune Strain
While in Resonance Mode — Tune Strain, Denia gains the following effects:
Each time the following skills deal damage, inflict Tune Strain — Shifting on the target and reset the duration of Tune Strain — Interfered (once every 2s per skill per target): Intro Skill It's Been A While!, Intro Skill Knock Knock, Resonance Liberation Final Act — Stagecraft Form, Resonance Liberation Final Act — Breakdown Form, Erosion Field, Normal Attack — Stagecraft Form Stage 3 & 4, Normal Attack — Breakdown Form Stage 3 & 4, Mid-air Attack — Breakdown Form Stage 3 & 4.
When Resonators in the team inflict Tune Strain — Shifting, the target's Off-Tune Level is increased by 50% of the max (once every 300s per target).
Final Act — Stagecraft Form
Deal Fusion DMG.
After performing this skill, obtain Entropy Shift: Breakdown Form for 12s, then switch to Breakdown Form.
Final Act — Breakdown Form
When Conformal Charge is full, consume all Conformal Charge and Void Particle to perform this skill.
Deal Fusion DMG.
After casting this skill, obtain Entropy Shift: Stagecraft Form, which lasts 30s, then switch to Stagecraft Form.
Can be performed in mid-air.
Entropy Shift: Breakdown Form
Increases ATK by 30%.
Obtaining this effect removes Entropy Shift: Stagecraft Form.
Entropy Shift: Stagecraft Form
Grants 1 point of Void Particle per second.
Obtaining this effect removes Entropy Shift: Breakdown Form.
It's Been A While!
Stagecraft Form, dealing Fusion DMG. Press Normal Attack shortly after casting this skill to perform Normal Attack — Stagecraft Form Stage 4.
Knock Knock
Breakdown Form, dealing Fusion DMG. Casting this skill grants Entropy Shift: Breakdown Form for 12s.
Unfinished Lies
Resonance Mode — Fusion Burst: Fusion Burst DMG against targets near the active Resonator is Amplified by 60% for 30s. This effect ends early when Denia switches modes.
Resonance Mode — Tune Strain: The incoming Resonator has their All DMG Amplified by 15% for 16s. After this Resonator inflicts Tune Strain — Shifting, they gain 40% DMG Amplification instead. This effect ends early when this Resonator is switched out or when Denia switches modes.
Tune Break — Amplifier
When the target's Off-Tune Level is full, Denia can cast Tune Break on the target.
Vestiges of Falsehood
When Denia engages in combat in Stagecraft Form: restore Dark Cores to 2 if she has fewer than 2; restore Void Particle to 20 points if she has fewer than 20. This effect can be triggered once every 12s.
Etched Colors
While in the Entropy Shift states, Denia obtains the following effects based on her current Resonance Mode:
Resonance Mode — Fusion Burst: All Resonators in the team gain 30% Fusion DMG Bonus.
Resonance Mode — Tune Strain: All Resonators in the team gain 10 Tune Break Boost. When a Resonator in the team has an Off-Tune Buildup Rate over 100%, every 10% that runs over increases the Resonator's Tune Break Boost by 8, up to 40.
Tune Break — Shattered Hours
When the target's Off-Tune Level is full, Denia can cast Tune Break on the target.
While in Resonance Mode — Tune Strain, Denia gains:
- Denia can inflict Tune Strain — Shifting on the target.
- Denia can respond to Tune Strain — Interfered.
When responding to Tune Strain — Interfered: for each stack on the target, each point of Denia's Tune Break Boost increases her total DMG against the target by 0.12%. While Denia is in the team, the max stack limit of Tune Strain — Interfered on a target is increased by 1.
Silent Glows in a Dimlit Dream
Crit. DMG is increased by 30%.
When performing Resonance Skill Phantom Bubble — Stagecraft Form, Resonance Skill Banish — Breakdown Form, Normal Attack — Breakdown Form Stage 3 & 4, or Mid-air Attack — Breakdown Form Stage 3 & 4, Denia becomes immune to interruption.
When Denia enters combat in Stagecraft Form, she obtains Entropy Shift: Stagecraft Form for 30s.
When Denia enters combat in Breakdown Form, she obtains Entropy Shift: Breakdown Form for 12s.
Tossed in the Tides of Reality
When Denia is in Resonance Mode — Fusion Burst, after a Resonator in the team inflicts Fusion Burst on the target, they gain 50% Fusion DMG Bonus for 15s. After Fusion Burst is triggered on enemies near the active Resonator, Denia gains 1 stack of Degenerate Voidmatter for 15s, up to 10 stacks. Each stack causes Denia to ignore 1% of the target's Fusion RES. This effect ends when Denia switches modes.
When Denia is in Resonance Mode — Tune Strain, her Forte Circuit effect is enhanced: After a Resonator inflicts Tune Strain — Shifting, their Tune Break Boost is increased by 20 for 15s and the target's Off-Tune Level is increased by 100% of the max (once per 300s per target). This effect ends when Denia switches forms.
The DMG Multiplier of Resonance Skill Banish — Breakdown Form is increased by 40%.
Through Dark and Wind, the Erlking Follows
The DMG Multiplier of Resonance Liberation Final Act — Breakdown Form is increased by 80%.
Denia now holds up to 5 Dark Cores. While in Entropy Shift, the shortest interval at which she can obtain Dark Core is reduced to 6s.
Entropy Shift: Stagecraft Form is enhanced and now grants 4 points of Void Particle per second.
Entropy Shift: Breakdown Form is enhanced: Casting Resonance Liberation Final Act — Breakdown Form additionally restores 30 points of Concerto Energy.
Inherent Skill Vestiges of Falsehood is enhanced: Upon entering combat, Dark Core and Void Particle are restored to the max (once every 12s).
When the number of Dark Cores reaches the limit, casting Normal Attack — Stagecraft Form Stage 4 or Resonance Skill Phantom Bubble — Stagecraft Form consumes all Dark Cores and increases the DMG Multiplier of this skill by 1200%. The DMG dealt is considered Resonance Liberation DMG.
From the Far Beyond, to the Far Beyond
The attack interval of Erosion Field is reduced to 3s.
If Lies Patch Up a Heart
The DMG of Resonance Liberation Final Act — Stagecraft Form is increased by 100%.
May You Find Your Sun in the Silence
While in Entropy Shift states, gain 60% ATK increase and 60% Fusion DMG Bonus.
While Denia is in Resonance Mode — Fusion Burst, after Erosion Field deals damage, trigger Fusion Burst on the target based on its max limit. The Fusion Burst DMG triggered gains a 200% DMG Multiplier increase against the main target and does not remove the Fusion Burst stacks on the targets hit. This effect can be triggered 1 time per target, and resets when the target is damaged by Resonance Liberation Final Act — Breakdown Form (once every 2s per target).
While Denia is in Resonance Mode — Tune Strain, when Resonators in the team deal Tune Break DMG to Mistuned enemies in Tune Strain — Shifting, they additionally inflict 1 stack of Tune Strain — Interfered on the target (once every 3s per target).
UPGRADE PRIORITY
OUR REVIEW
How to Use
Denia is a versatile Fusion Sub DPS that can be played in two distinct modes: Fusion Burst (boosting Fusion Burst DMG) or Tune Strain (boosting Tune Break and team damage). She alternates between her Stagecraft Form and Breakdown Form to fuel her Erosion Field.
Gameplay Style
Denia's rotation requires juggling between her two forms while managing her resources: Dark Cores, Void Particles and Conformal Charge.
PROS & CONS
Pros
Multi-Team flexibility
Fast rotation
Outro boosts all team members by +15%
Cons
Low impact on overall performance
RECOMMENDED ROTATION
Intro — It's Been A While!: Denia always enters via her Intro, never first. Deals Fusion DMG, immediately generating 1 Dark Core and 25 points of Void Particle.
Normal Attack — Stagecraft Form Stage 4: After the Intro, pressing Normal Attack quickly enough lets Denia jump directly to Stage 4, skipping the earlier stages. This regenerates a large amount of Void Particle and applies the active resonance mode effect to the target.
Phantom Bubble — Stagecraft Form: Deals Fusion DMG and generates an additional 25 points of Void Particle. Combined with the Intro and Normal Attacks, Void Particle reaches 100 points — gauge is full.
Final Act — Stagecraft Form: Cast Resonance Liberation in Stagecraft Form. Deals Fusion DMG, switches Denia to Breakdown Form and grants Entropy Shift: Breakdown Form, boosting her ATK by 30% for 12s.
Banish — Breakdown Form: Thanks to the Dark Core gained via the Intro, the skill becomes Banish. Cast Banish Stage 1 to pull in nearby targets, dealing Fusion DMG.
Banish — Breakdown Form Stage 2: Press Normal Attack or Resonance Skill quickly after to trigger Banish Stage 2. Consumes all Dark Cores dealing Fusion DMG considered as Resonance Liberation DMG. Each Dark Core consumed increases the DMG Multiplier by 150%.
Normal Attack — Breakdown Form (Stage 1→4): Chain the Normal Attack combo to Stage 4. Void Particle is consumed on each hit to make the DMG count as Resonance Liberation DMG with a +50% Multiplier. Conformal Charge regenerates twice as fast during this time.
Beckon — Breakdown Form: Cast the Resonance Skill in Breakdown Form to pull in targets, dealing Fusion DMG. Contributes to regenerating Conformal Charge.
Final Act — Breakdown Form: Conformal Charge is at 100 — consume all Conformal Charge and remaining Void Particle to cast Resonance Liberation. Deals heavy Fusion DMG, generates Erosion Field (30s, attacks every 4s) and switches back to Stagecraft Form with Entropy Shift: Stagecraft Form.
Echo: Activate the Echo to deal additional Fusion DMG and boost the next incoming character before swapping.
Outro — Unfinished Lies: Swap to boost the next member. In Fusion Burst Mode: Fusion Burst DMG against nearby enemies is Amplified by 60% for 30s. In Tune Strain Mode: All DMG of the next active member is Amplified by 15% up to 40% for 16s.
Tip : Denia has a very fast rotation — just make sure to use Normal Attack right after the Intro.
BEST ECHO SETS
Chromatic Foam
CF 5-piece set
Main Echo : Resonant Residue: Denia
This set is perfect in the Aemeath team.
Scorched Claw
SC 5-piece set
Main Echo : Glorious Lioness
Best option if no one else in your team is using this set.
Pact of Neonlight Leap
NLP 5-piece set
Main Echo : Hyvatia
Not recommended.
Secondary Stats
BEST WEAPONS
Forged Dwarf Star
ATK 500 • Crit Rate 36.0%
ATK +12%. After applying Fusion Explosion or Tune Rupture - Shifting, Res. Liberation DMG Bonus increases by 36% for 5s. If this effect is active, character ATK increases by 24% for 15s (non-stackable).
Stringmaster
ATK 500 • Crit Rate 36.0%
All attribute DMG +12%. Dealing Res. Skill DMG increases ATK by 12% (stacks 2 times, 5s). Out of combat, ATK +12% additional.
Rime-Draped Sprouts
ATK 500 • Crit DMG 72.0%
ATK +12%. Casting Res. Skill increases Basic ATK DMG Bonus by 12% in combat (stacks 3 times, 6s). Casting Outro Skill with 3 stacks consumes all effects and increases Basic ATK DMG Bonus by 52% for 27s out of combat.
Luminous Hymn
ATK 500 • Crit Rate 36.0%
ATK +12%. Dealing DMG to a target with Spectro Frazzle increases Basic ATK and Heavy ATK DMG Bonus by 14% (stacks 3 times, 6s). Casting Outro Skill amplifies Spectro Frazzle DMG by 30% for 30s (non-stackable).
Whispers of Sirens
ATK 500 • Crit DMG 72.0%
ATK +12%. After Intro Skill or Basic ATK, casting Echo Skill grants 1 "Tranquil Dream" stack (stacks 2 times, 10s). With 1 stack: Basic ATK DMG Bonus +40%. With 2 stacks: ignores 12% target Havoc RES.
Lethean Elegy
ATK 587 • Crit Rate 24.3%
ATK +12%. 12s after Echo Skill DMG, Res. Skill DMG Bonus +32% and Echo Skill DMG +32%, ignores 8% target DEF.
Cosmic Ripples
ATK 500 • ATK 53.9%
Energy Regen Efficiency +12.8%. Dealing Basic ATK DMG increases Basic ATK DMG by 3.2% (stacks 5 times, 8s, 1 trigger/0.5s).
Waltz in Masquerade (R5)
ATK 462 • ATK 18.2%
Dealing DMG to an enemy with debuffs increases ATK by 8% for 10s (stacks 4 times, 1 trigger/1s).
Fusion Accretion (R5)
ATK 462 • ATK 18.2%
Gain 10 Res. Energy and increase ATK by 20% for 16s when casting Res. Skill (1 trigger/20s).
Augment (R1)
ATK 412 • Crit Rate 20.2%
Casting Res. Liberation increases ATK by 15% for 15s.
Radiant Dawn (R1)
ATK 412 • Crit DMG 40.5%
ATK and Basic ATK DMG Bonus +9% for 10s when casting Res. Skill.
Jinzhou Keeper (R5)
ATK 387 • ATK 36.4%
Casting Intro Skill increases ATK by 16% and HP by 20% for 15s.
Rectifier of Night (R5)
ATK 325 • ATK 24.3%
Casting Outro Skill increases ATK by 16% for 10s.
BEST TEAM COMPOSITIONS
Fusion Burst Team
In Resonance Mode — Fusion Burst, Denia Amplifies the team's Fusion Burst DMG by 60% via her Outro and boosts Fusion DMG Bonus by 30% through Etched Colors.
Tune Strain Team
In Resonance Mode — Tune Strain, Denia inflicts Tune Strain — Shifting, increases Off-Tune Level by 50% of the max and boosts the team's Tune Break Boost by 10 (up to +40 depending on Off-Tune Buildup Rate). Her Outro Amplifies the incoming Resonator's All DMG by 15% up to 40%.
Classic Team
In Resonance Mode — Tune Strain, Denia's Outro Amplifies the next character's damage by 15%, which works on any character.
CALCULATIONS
Liberation
Represents Liberation DMG in an optimal rotation for the Luuk S0R1 team.
Normal Attack
Represents Normal Attack DMG in an optimal rotation for the Luuk S0R1 team.
Skill
Represents Skill DMG (Phantom Bubble, Banish) in an optimal rotation for the Luuk S0R1 team.
Intro
Represents Intro DMG in an optimal rotation for the Luuk S0R1 team.
Aemeath Chisa Team
This team is very strong but falls below the Lynae - Mornye team. Fusion Burst DMG is counted on Aemeath.
Aemeath Shorekeeper Team
SpectroFusion Burst DMG is counted on Aemeath. This team is very viable.
Aemeath Mornye Team
Fusion Burst DMG is counted on Aemeath. Very viable though Mornye S0 has limited value here.
Aemeath Verina Team
SpectroFusion Burst DMG is counted on Aemeath. Viable but below a premium Augusta team.
Aemeath Baizhi Team
GlacioFusion Burst DMG is counted on Aemeath. Actual damage will be lower if Aemeath doesn't pick up Baizhi's feather.
Aemeath Lupa Team
Very strong team but no healer.
Luuk Mornye Team
Best S0R1 team for Luuk.
Luuk Shorekeeper Team
SpectroMornye is better than Shorekeeper but far from mandatory. The more Tune Break Boost Luuk and Denia have (+6.3% per echo), the less Shorekeeper adds value compared to Mornye.
Luuk Verina Team
SpectroEquivalent to an Augusta Iuno Shorekeeper team — very viable.
Luuk Baizhi Team
GlacioActual damage will be lower as we assume Luuk picks up Baizhi's flower.
Denia Mornye Team
Best S0R1 team for Luuk with Denia.
General Conditions
Echo Stats
Note: Percentages represent the damage difference compared to S0.
Luuk S0 R1 team — Mornye S0 R1.
What is the best build for Denia?
The optimal build for Denia uses a Cost 3 Fusion% + Fusion% setup. She prioritizes Crit Rate, Crit DMG and Fusion DMG on her echo sub-stats. Her signature weapon is recommended to maximize Sub DPS damage output.
What are the best teams for Denia?
Denia fits perfectly alongside Luuk (best S0R1 team with Mornye) and Aemeath (Fusion Burst team). In Fusion Burst Mode, she boosts the team's Fusion Burst DMG via her Outro (+60%). In Tune Strain Mode, her Outro boosts the next active member's All DMG by 15% up to 40%. She also pairs well with Mornye, Shorekeeper, Verina or Baizhi as supports.
Which talents should I prioritize for Denia?
Prioritize Resonance Liberation first (40% of damage), then Forte Circuit (26%), then Normal Attack (19%), and finally Resonance Skill (13%). Intro Skill is last as it contributes very little to total damage.
How does Denia's rotation work?
Denia always enters via her Intro (It's Been A While!), never first. She chains: Intro → Normal Attack IV → Phantom Bubble → Final Act (Stagecraft Form) → Banish I + II → Normal Attack (Breakdown Form I→IV) → Beckon → Final Act (Breakdown Form) → Echo → Outro. Her rotation generates the Erosion Field which attacks every 4 seconds for 30 seconds.
Is Denia better in Fusion Burst Mode or Tune Strain Mode?
In Fusion Burst Mode, Denia is ideal with Aemeath and characters who benefit from Fusion Burst. In Tune Strain Mode, she excels alongside Luuk thanks to her Outro which boosts all damage by 15% to 40% and her Tune Break Boost. Tune Strain Mode is slightly superior in current team DPR calculations.
Rotation Denia Wuthering Waves
Intro — It's Been A While!: Denia always enters via her Intro, never first. Deals Fusion DMG, immediately generating 1 Dark Core and 25 points of Void Particle.
Normal Attack — Stagecraft Form Stage 4: After the Intro, pressing Normal Attack quickly enough lets Denia jump directly to Stage 4, skipping the earlier stages. This regenerates a large amount of Void Particle and applies the active resonance mode effect to the target.
Phantom Bubble — Stagecraft Form: Deals Fusion DMG and generates an additional 25 points of Void Particle. Combined with the Intro and Normal Attacks, Void Particle reaches 100 points — gauge is full.
Final Act — Stagecraft Form: Cast Resonance Liberation in Stagecraft Form. Deals Fusion DMG, switches Denia to Breakdown Form and grants Entropy Shift: Breakdown Form, boosting her ATK by 30% for 12s.
Banish — Breakdown Form: Thanks to the Dark Core gained via the Intro, the skill becomes Banish. Cast Banish Stage 1 to pull in nearby targets, dealing Fusion DMG.
Banish — Breakdown Form Stage 2: Press Normal Attack or Resonance Skill quickly after to trigger Banish Stage 2. Consumes all Dark Cores dealing Fusion DMG considered as Resonance Liberation DMG. Each Dark Core consumed increases the DMG Multiplier by 150%.
Normal Attack — Breakdown Form (Stage 1→4): Chain the Normal Attack combo to Stage 4. Void Particle is consumed on each hit to make the DMG count as Resonance Liberation DMG with a +50% Multiplier. Conformal Charge regenerates twice as fast during this time.
Beckon — Breakdown Form: Cast the Resonance Skill in Breakdown Form to pull in targets, dealing Fusion DMG. Contributes to regenerating Conformal Charge.
Final Act — Breakdown Form: Conformal Charge is at 100 — consume all Conformal Charge and remaining Void Particle to cast Resonance Liberation. Deals heavy Fusion DMG, generates Erosion Field (30s, attacks every 4s) and switches back to Stagecraft Form with Entropy Shift: Stagecraft Form.
Echo: Activate the Echo to deal additional Fusion DMG and boost the next incoming character before swapping.
Outro — Unfinished Lies: Swap to boost the next member. In Fusion Burst Mode: Fusion Burst DMG against nearby enemies is Amplified by 60% for 30s. In Tune Strain Mode: All DMG of the next active member is Amplified by 15% up to 40% for 16s.
Denia has a very fast rotation — just make sure to use Normal Attack right after the Intro.
Meilleures teams Denia WuWa
Denia team Fusion Burst Team
In Resonance Mode — Fusion Burst, Denia Amplifies the team's Fusion Burst DMG by 60% via her Outro and boosts Fusion DMG Bonus by 30% through Etched Colors.
Denia team Tune Strain Team
In Resonance Mode — Tune Strain, Denia inflicts Tune Strain — Shifting, increases Off-Tune Level by 50% of the max and boosts the team's Tune Break Boost by 10 (up to +40 depending on Off-Tune Buildup Rate). Her Outro Amplifies the incoming Resonator's All DMG by 15% up to 40%.
Denia team Classic Team
In Resonance Mode — Tune Strain, Denia's Outro Amplifies the next character's damage by 15%, which works on any character.
Denia DPR Wuthering Waves - Denia DPS WuWa - Denia Calculs Wuthering Waves
Denia DPR Aemeath Chisa Team
This team is very strong but falls below the Lynae - Mornye team. Fusion Burst DMG is counted on Aemeath.
Denia DPR Aemeath Shorekeeper Team
Fusion Burst DMG is counted on Aemeath. This team is very viable.
Denia DPR Aemeath Mornye Team
Fusion Burst DMG is counted on Aemeath. Very viable though Mornye S0 has limited value here.
Denia DPR Aemeath Verina Team
Fusion Burst DMG is counted on Aemeath. Viable but below a premium Augusta team.
Denia DPR Aemeath Baizhi Team
Fusion Burst DMG is counted on Aemeath. Actual damage will be lower if Aemeath doesn't pick up Baizhi's feather.
Denia DPR Aemeath Lupa Team
Very strong team but no healer.
Denia DPR Luuk Mornye Team
Best S0R1 team for Luuk.
Denia DPR Luuk Shorekeeper Team
Mornye is better than Shorekeeper but far from mandatory. The more Tune Break Boost Luuk and Denia have (+6.3% per echo), the less Shorekeeper adds value compared to Mornye.
Denia DPR Luuk Verina Team
Equivalent to an Augusta Iuno Shorekeeper team — very viable.
Denia DPR Luuk Baizhi Team
Actual damage will be lower as we assume Luuk picks up Baizhi's flower.
Denia DPR Denia Mornye Team
Best S0R1 team for Luuk with Denia.
Denia S0 DPR 332932 - Denia S0 DPS Wuthering Waves - Luuk S0 R1 team — Mornye S0 R1.
Denia S1 DPR 364327 - Denia S1 DPS Wuthering Waves
Denia S2 DPR 475573 - Denia S2 DPS Wuthering Waves
Denia S3 DPR 551654 - Denia S3 DPS Wuthering Waves
Denia S4 DPR 551654 - Denia S4 DPS Wuthering Waves
Denia S5 DPR 599204 - Denia S5 DPS Wuthering Waves
Denia S6 DPR 1019198 - Denia S6 DPS Wuthering Waves
